![]() ![]() ![]() It's instantly accessible, but hands-down the deepest baseball experience out there. If you rock with David Ortiz on fastballs in the upper right of his hit box, but fail to execute grounders with Joe Mauer against sliders thrown by right-handed pitchers, you'll know it if you desire to dive into the Data mode of the game. Though the game is simple in design, it's extremely heavy on stat tracking and data, charting every pitch you throw, ball you drop, hit you make, strike you miss, and game you've won with every player. ![]() The gameplay is very minimalistic in gameplay design, but extremely deep in its traditional take on "simple baseball," as you can sacrifice your hit area for a larger power swing, rip through three batters in about a minute and a half (if you're a hot pitcher, that is), and finish a game of baseball in around 20 minutes, rather than nearly an hour in more sim-minded experiences. Playing like the classic N64 All Star Baseball, players bat by moving around a small swing indicator, pitch by sliding a ball indicator, and field with the d-pad and face buttons of your Wii Classic Controller or PS2 pad acting as each base on the diamond. For those a year late to the party, MLB Power Pros is an officially licensed take on the Japanese series, which is basically an evolved RBI Baseball competitor from years back. It may look simple, but its gameplay is unrivaled. Not a whole lot has changed visually – in fact, almost nothing has – but the game is deeper and stronger than last year's effort, and already shows off a larger mode offering and data tracking system. In the last week or so we've had a chance to sit down with the console versions of the game and get into the specifics of '08 play. We were curious to see if the franchise would make a return this year, and 2K let us in on the news a few weeks back that we'd indeed be seeing a return to this strange 2K/Konami/Power Pro/MLB partnership not only for Wii and PS2, but also DS. ![]()
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